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Project Engine Server
Description Project Engine Server on a server computer to be able to connect multiple clients to form a project team. Project Engine Server installs with a time limited evaluation license for 2 users. To purchase a server license go to the Purchase screen and select the desired maximum number of users in the project.
Project Engine drives the workflow of an entire project. It is a reliable, scalable and secure solution for projects ranging from a single user to a large corporation.
The system manages tasks and assignments, schedules events, encourages work breakdown and delegation and improves the accuracy of time estimation. Changes are tracked through history and the current status of the project is revealed through a vast number of reports.
Project Engine brings the customer closer to the project and makes communication between project members efficient. Templates can be used for repeating common workflows and give the ability to create a customized way of working in the project.
Unlike other project management tools workflow is combined with a hierarchical tree of tasks, which gives Project Engine unique capabilities. With an intuitive user interface, all project members will be up and running in just a matter of minutes, and more efficient than ever before. Work as a single user or online as a team using Project Engine Server.
Project Engine 3.0...
· Drives the entire project workflow. · Simplifies work breakdown and delegation. · Is easy to use and does not create additional overhead. · Reduces the need for other methods of communication, such as e-mail, telephone, or meetings. · Gives the team a complete overview of the project status. · Reduces the effort and improves the accuracy of time estimation. · Brings the customer closer to the project members. · Enables reuse through templates. Templates are provided for RUP and XP. · Supports secure data transfer between client and server. · Tracks all changes through history. · Switches seamlessly between on- and off-line. · Automatically synchronizes when server and client is in contact
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